jason was just recently released in version 10 of the game and it's... not as interesting as i originally thought that it was. in fact, i don't really like him.
for what it's worth in modern killer design, jason is about as good as you're gonna get. he has a combination of mobility, macro ...
Search found 27 matches
- Wed Jun 17, 2026 2:26 pm
- Forum: Game
- Topic: jason is not particularly interesting to me
- Replies: 1
- Views: 77
- Tue Jun 09, 2026 7:05 am
- Forum: General Discussions
- Topic: Sable appreciation post
- Replies: 10
- Views: 434
Re: Sable appreciation post
i think it's funny how meg and sable both still come with negative connotations even though people who usually play them are quite chill 
- Sun Jun 07, 2026 5:04 pm
- Forum: Off-topic
- Topic: the state of the web
- Replies: 3
- Views: 134
Re: the state of the web
I was around for the y2k era of the internet and don't really remember it ever being too deep. MySpace was fun for learning basic code and making a flashy custom page. The one big difference was that music artists generally ran their own pages then, so you could get responses from the actual ...
- Sat Jun 06, 2026 10:55 pm
- Forum: Game
- Topic: elusive is an interesting but scary status effect...
- Replies: 4
- Views: 134
Re: elusive is an interesting but scary status effect...
unfortunately part of that is due to the shallow gameplay loop they've designed majority of the game around while in their pursuit of making it "more". it wasn't until later that they decided to start incorporating perks and totems through perks to give them some sort of reason to exist. i feel like ...
- Fri Jun 05, 2026 10:19 pm
- Forum: Off-topic
- Topic: the state of the web
- Replies: 3
- Views: 134
the state of the web
in my journey to find other forums and platforms to congregate on with people, more am i finding that majority of places don't feel worthy of interaction and it's kind of sad.
a lot of websites that i look for all center around areas of what's considered to be the "retro web", meaning places that ...
a lot of websites that i look for all center around areas of what's considered to be the "retro web", meaning places that ...
- Mon Jun 01, 2026 7:32 pm
- Forum: Game
- Topic: elusive is an interesting but scary status effect...
- Replies: 4
- Views: 134
Re: elusive is an interesting but scary status effect...
Personally, I like the approach of incorporating it some way into the base game. Perhaps as a reward for Survivors engaging with the game's (currently) subpar side-objectives. For instance, a Survivor who cleanses a Dull Totem or opens a chest will receive X (10? 15?) seconds of Elusive the next ...
- Mon Jun 01, 2026 5:02 pm
- Forum: General Discussions
- Topic: Sable appreciation post
- Replies: 10
- Views: 434
Re: Sable appreciation post
oddly enough most sables i've run into were competent and i enjoyed playing both with and against them. they're in the same realm as older meg players—that were either newer or already experienced players.
- Mon Jun 01, 2026 1:27 pm
- Forum: Off-topic
- Topic: Aha! We're in!
- Replies: 1
- Views: 64
Re: Aha! We're in!
LMAO hello jester. welcome to the forums!
- Sun May 31, 2026 7:11 pm
- Forum: General Discussions
- Topic: Let's get the show on the road
- Replies: 1
- Views: 50
Re: Let's get the show on the road
having a group of people to have in-depth conversations with is always nice
- Sat May 30, 2026 7:35 am
- Forum: Game
- Topic: elusive is an interesting but scary status effect...
- Replies: 4
- Views: 134
elusive is an interesting but scary status effect...
so i don't exactly know when elusive was added to the game (to be honest, sometimes things that get added just outright get ignored by me lol), but the introduction of some perks that leverage this status effect in the PTB have been nothing short of chaotic. both in a good and bad way.
'cross ...
'cross ...
